Ephesus Experience Museum

Atelier Brückner
© Sandra Ciampone
© Sandra Ciampone
© Sandra Ciampone
© Sandra Ciampone
© Sandra Ciampone
Published in the
Experience & Event Design 2024/2025
Book cover

Description

The Ephesus Experience is an immersive museum experience at the Efes/Selçuk excavation site in Turkey. By means of the latest technologies, it takes visitors on an emotional journey through the 1500-year-old ancient city of Ephesus. The city’s history can be experienced in three connected rooms with a total area of 2400 square metres, starting with the prophecies of the Oracle of Delphi through to the impressive representation of the patron goddess Artemis.

The Ephesus Experience is an immersive museum experience at the Efes/Selçuk excavation site in Turkey. By means of the latest technologies, it takes visitors on an emotional journey through the 1500-year-old ancient city of Ephesus. The city’s history can be experienced in three connected rooms with a total area of 2400 square metres, starting with the prophecies of the Oracle of Delphi through to the impressive representation of the patron goddess Artemis.

The project evolved as a collaboration between various experts in the fields of architecture, design, art, technology, history and archaeology. The result of this cooperation shows how history can be turned into a memorable experience and made accessible for everyone through modern digital storytelling.

Details

Agency
Atelier Brückner
Client
DEM MuseumsClientsRepublic of Türkiye Ministry of Culture and Tourism
Year
2023
Country
Turkey
Location
Efes Antik Kenti
Dramaturgy / Direction / Coordination / Architecture / Design
Atelier Brückner
Lighting
Belzner Holmes und Partner, Light-Design, Sarah Readman (Marshmallow Laser Feast)
Films
Marshmallow Laser Feast
Music
James Bulley (Marshmallow Laser Feast)

Categories

Industry
Cultural Institutions
Location
Museum/Gallery
Topic
Digital, Emotions, Extraordinary Experience, History, Immersive, Learning, Sound, Storytelling, Technology
Type
Culture & Art, Exhibition, Multimedia Installation, Public Experience